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Heavy Friction

Run a factory line · slide to produce, hire workers and admins to automate, ship to the warehouse and sell, then expand. A tactile idle game

Drag the lever all the way across to make a good.

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About Heavy Friction

Heavy Friction is the tactile factory idle game on PlayMemorize. The screen starts with a single heavy production lever. Pull it to 100% and you produce a good; let go and constant friction drags it back toward zero at 4% per second. The work feels heavy · that is the whole point.

The boat. Goods do not sell themselves instantly. A boat departs every 30 seconds carrying up to 5 goods at $3 each, so early on you can produce faster than you can ship. Money funds everything else.

Workers. Hire workers to pull the lever for you · each adds 8% per second against the 4% friction, so one worker nets slow steady progress and each extra worker compounds it. Every hire doubles in price, so the order you automate in is the strategy.

Admin coverage · the heavy-friction core loop. Most idle games tick silently while the tab is closed. This one does not. Your factory only progresses while you are actively here OR while a hired Admin is on shift. You start with 5 minutes of coverage; each Admin you hire grants 30 more, and settling a labor dispute grants another minute. The first 30 seconds after a tab-switch are always free. Leave beyond your coverage and you return to a comedic rebuild cinematic · nothing progressed for that gap.

Warehouse and labor disputes. The warehouse holds 20 goods to start and each upgrade triples the cap. Once your factory has produced 50 lifetime goods the workforce starts raising disputes · riots and strikes that demand money to settle. Labor stability upgrades make them rarer.

Deterministic and offline-friendly. Like every PlayMemorize game, Heavy Friction runs entirely in your browser. Saves to localStorage · no account required. Works offline as part of the PlayMemorize Progressive Web App while you are actively playing.

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