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Stroop

The word says RED but the ink is blue. Name the ink, or flip to reverse mode and read the word

FAQ

About PlayMemorize Stroop

PlayMemorize Stroop is an implementation of the Stroop color-word task, one of the most famous tests in cognitive psychology. You see a color word like "RED" printed in a different color ink (e.g. blue) and must pick the ink color, ignoring what the word says. The mismatch creates interference that slows you down: the Stroop effect.

What it measures. The Stroop task measures selective attention and response inhibition - the ability to override a dominant, automatic response (reading) in favor of a less automatic one (naming the color). It is used clinically to assess executive function.

Adjustable difficulty. Pick your Mode (Normal names the ink, Reverse reads the word), choose the number of colors (4 or 6), set a per-trial time limit, or play untimed. Congruent trials (word and ink match) are mixed with incongruent trials to create the classic interference pattern. Best score and fastest reaction time are tracked separately for each mode, since reading words is more automatic than naming colors.

Part of the PlayMemorize family of brain-training games.

How to master

FAQ