Master Percentage
Pourcentage de, pourcentage inverse, variations, remises, pourboires et graphiques · le pourcent partout dans la vraie vie
About Master Percentage
Master Percentage is a rapid-fire trainer for the single most used piece of everyday math. Every round throws you one of eight different ways a percentage can show up: a straight percent-of question (what is 30% of 80?), a reverse percent (12 is what percent of 48?), a percent change (a price rises from 50 to 65 · what is the increase?), a discount and sale price, a fraction-decimal-percent conversion, a visual estimate of a partly filled bar or pie, a percentage-points question, or a tip, tax or back-to-back change. You pick from a set of choices, always shown smallest to largest, and after every answer you see the one-line computation that produces the right figure.
The wrong answers are the real curriculum. Every option you see is a mistake people actually make: dividing by the new value instead of the original base, answering the discount amount instead of the sale price, sliding the decimal point one place too far, or reading a fraction's denominator as its percent (1/4 is 25%, never 4%). If you fall for one, the worked line shows exactly which step went wrong.
Percentage points are not percent. When a poll moves from 20% to 30% it has risen 10 percentage points · but relative to where it started, that is a 50% increase, because 10 ÷ 20 = 0.5. News reports mix these up constantly, and the game drills both readings of the same move until the difference is automatic.
Up 10% then down 10% is a loss. A price of 200 that rises 10% hits 220, and 10% off 220 is 198 · not 200, because the second percent is taken of a bigger number. The compound rounds are built on exactly this trap, along with quick tip and tax totals you can sanity-check in your head by anchoring on 10%.
Three difficulty tiers. Easy sticks to landmark percents (10%, 25%, 50%) on round numbers, conversions and visual estimates a beginner can reason through. Medium adds reverse percents and discounts with any multiple of five. Hard unlocks percent change, percentage points and compound moves with awkward figures like 35% of 380.
Every round is generated deterministically from a seed, so the printable worksheet's answer key always matches the live game. Part of the PlayMemorize family of brain-training games · runs entirely in your browser and works offline as a Progressive Web App.
FAQ
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What is the difference between percentage points and percent?
Percentage points measure the raw gap between two percentages; percent measures the change relative to the starting value. If support moves from 20% to 30%, that is 10 percentage points, but a 50% relative increase, because the 10-point rise is half of the original 20. The game asks both questions about the same kind of move so you learn to tell them apart. -
What is the fastest mental trick for percent-of questions?
Anchor on 10%: move the decimal point one place left, then scale. For 30% of 80, take 10% of 80 (which is 8) and triple it to get 24. For 5%, halve the 10% figure; for 15%, add the two. Almost every everyday percentage is a short combination of these moves. -
Why does rising 10% and then falling 10% leave you below the start?
Because the second percentage is taken of a different, bigger base. From 200, a 10% rise reaches 220 · then 10% of 220 is 22, so you land on 198. Multiplying it out shows why: 1.10 × 0.90 = 0.99, a 1% overall loss no matter what number you start from. -
How does difficulty work?
Easy keeps to landmark percents like 10%, 25% and 50% on round numbers, with conversions and visual bar or pie estimates. Medium adds reverse percents and discounts using any multiple of five. Hard brings in percent change, percentage points and compound moves with awkward numbers, and higher levels add more answer choices to weigh.